Your laptop lid. A jacket. A guitar case. A van that covers the city every day. They already go everywhere. The space on them earns nothing. peelbid turns that surface into inventory: you set the floor, brands bid it up, funds sit in escrow, settled in USDC.
↑ peel it
List an object, mark out the panels, set your own floor. Say where it actually goes and how often. That context is what a sponsor is really buying. You approve every bidder and can turn any of them down.
A sponsored post is buried by the algorithm in a day. A patch is physical, dated and photographed for the whole run. Take one month to test it, or bid twelve and push the monthly rate down.
How it works for brandsPhotograph something you own, mark the panels at true scale, say where it actually goes. You set the floor.
With their artwork attached. You approve the sponsor and the design together, or turn them down without a reason.
The money waits in a USDC escrow and releases in stages, each time you show the placement is still there.
The first DePIN on Arc. You list the surface of something you already own, like a laptop lid, a jacket or a car. Brands bid for it, and you're paid in USDC.
No. No hardware, no device. The network is the things people already carry.
The brand's payment waits in an on-chain escrow. Each month you send a fresh photo of the sticker, and seven days later the escrow pays you. Nobody approves it.
A named arbiter decides, on-chain, with a written reason. It's the only time a person steps in.
Points on your early access pass. You earn them for quests: joining, connecting X, writing about peelbid, bringing friends.
They decide your place when early access opens, wave by wave. And we keep a record of who was here first. Early is remembered.
On testnet, with campaigns running end to end. Mainnet is close, and early access opens in waves.
No. Money moves only through the escrow, in USDC, to your wallet. Nobody from peelbid will ask you to send a payment, a refund or a code. If someone does, it isn't us.
Peels are points, not money: they can’t be bought, sold or transferred.
Complete a few quests, collect the stickers, climb the list. Early access opens in waves from the top, and every friend who joins with your link moves you up.
Get your pass36 passes claimed